SteamVR

SteamVR

Nov 24, 2025 @ 2:21pm
Introducing SteamVR 2.14
Maintenance release

View full event information here:
https://exit.yueirsjskjl.cf/ogg/250820/announcements/detail/610928706380105509
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Showing 1-15 of 92 comments
Quick to stable this time, huh. Nice.
"Changed Binding UI to allow saving bindings that don't bind all required actions (with confirmation)."

Thank you! This has been an issue for 5 years.
thanks guys, is steam link going to work over a wired connection from my quest?
This update causes an issue that opens some VR games using Virtual Desktop in a "flat screen" mode if SteamVR isn't the default runtime. Never happened before.
hopefully now worx with my useless f1 games (quest 2)
one can only hope.
ts update friggin tuff
Extremely Common W, now let's get the steam frame papa gabe 🥺
can yall fix error 450 it keeps happening every time i bott up gorilla tag or anything at that. Literally 2 seconds after posting this i crashed and the same thing happened*
Originally posted by Horrizon:
can yall fix error 450 it keeps happening every time i bott up gorilla tag or anything at that. Literally 2 seconds after posting this i crashed and the same thing happened*
It's a sign that it's time to stop playing Gtag.
Hope this fixes Dungeons of Eternity on AMD cards
Useless. I Keep getting an error because of this thing. I can't Play VR thanks to this update anymore. I hope you are proud
希望官方修复一下 quest3 使用 Virtual Desktop Streamer 串联手柄错位的问题,我描述一下问题:就是手柄在现实中明明是靠在一起的没有间隔缝隙,但是steamvr上却显示中间有很大的缝隙大约1厘米,对一些vr游戏有影响,希望修复一下,这是我的第2次反馈
I hope the officials can fix the issue with Quest 3 using Virtual Desktop Streamer where the controllers appear misaligned. Let me describe the problem: the controllers are clearly close together in reality with no gap, but in SteamVR it shows a large gap in the middle, about 1 centimeter, which affects some VR games. I hope this can be fixed. This is my second feedback.
This update resets the size of your desktop overlay every time and turns the mouse cursor invisible unless you aim with one of the controllers, this is very uncomfortable because it forces me to use Virtual Desktop's view if i want to use the mouse while looking at my monitor's screen in VR
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